Wednesday, April 7

The joys of a good clan

This post is going to have very little purpose. No great insights. I just wanted to share some of my Fallen Earth stories. About a week and a half ago our entire clan, Saints Incorparated, got thrown into a big and brilliant thought up role playing adventure. The whole purpose was just to have fun, and to create some reasons for us to team up a bit more. All events related to our mishaps had to be share by at least two or three clan mates. As a result I did quite some running up and down including a one hour ride into insta-kill territory. If you are really interested you can find the whole log here. But I'll just copy my own scriblings.

27 March 2157:

It was promising to be a great day. Two months after Mikayla had asked me to sign up with the Saints I finally got to meet several of them face to face. Of course I have been keeping contact via our radio system, but that is different. Since I was excited about the meeting I had not noticed the radio had stopped working. But that got cleared up rather quickly when I stepped into the Beauville's Tavern. About ten grim looking faces were discussing radio towers, lack of communication, and static noice. Only then I quietly tried out the radio and realized it was indeed dead. I am glad I am so observative.

It was clearly not the day for cheerful introductions. I greeted Ivan and Irina since I recognized their voices, but kept quiet for the rest. Marcus and a couple of the other Saints went off checking on the nearby tower, while the rest of us stood around in the bar a bit lost. I tried to make some smalltalk with the people around, but quickly decided to not make a fool of myself. So beer it was. But even the beer tasted more stale than usual.

After what felt like an eternity they returned, and a lively discussion broke out on what happened and what to do next. A lot of crazy ideas where thrown around, but in the end everybody knew what to do. I volunteered to try to find the spare parts that had gone missing during transport between Chemtown and New Flagstaff. So I left the tavern and went looking for the transport agency in town.


2 April 2157:

First a quick update of the past week. After we broke up at the Beauville Tavern last week I started asking around about the lost convoy. But didn't get much useful information. I went back to the tavern the next day where I found Marcus stressed out behind a table. He was somehow communicating with several people using old style one-way communication units. I told him I have found nothing yet, but that I will continue on. Near the bank I found a few more Saints but they were so purposefully busy they didn't even notice me. And that was the last time I saw anybody. My search for information let to nothing much. I tried a few more towns, but no luck. I felt pretty lost.

But then all of a sudden I heard a new voice over radio! It took me a few seconds to realize what that meant. The radio is working again! While I was idling around the others had managed to fix the radio. The strange voice turned out to be Jenny, a new recruit that didn't even know the radio had been down. She couldn't really explain to me what had happened the past days. I probably made a weird impression on her with all my questions and excitement.

A little bit later Ivy's voice came through as well. She asked me to help her fixing the radio tower near Sunshine. Of course I was a bit confused as to why since the signal seemed to work loud and clear. She explain that it is only a temporary fix, and that we need to get the dish down for a complete repair. Having finally something concrete to do I dropped what I was doing, and rushed towards the tower.

I had never actually been close to any of these towers. I had only seen them from a long distance. But here I was standing at its feet, and it is freaking huge! Ivy started pulling parts and pieces of a winch from the trunk. I grabbed the ropes and pulley. With all equipment in hand we got over the fence, and I started to get ready to scale one of the legs of the tower. Fortunately Ivy saw what I was up to and pointed out the ladder the steps to the left. Yep, being observent is not my strong suit.

To avoid making more daft mistakes I quickly grabbed hold of the ladder and started my ascent. It was a bit wobbly, and carrying ropes and pullies along doesn't make it easier, but I persevered and reached the landing where the dish was located. After shouting into the wind and make some gestures Ivy understood I had removed the dish from its fixture and tied it up with the rope. A couple of minutes later the dish and me were both down. We tied the dish securely on top of Ivy's car. We packed up the winch as well, but left the rope and pullies till we return.

I would have loved to see Ivy Labs and learned some more about communication technology, but I was worn out. Fortunately the radio is somewhat working again, so hopefully I can be there when we try to put the repaired dish back up again.


3 April 2157:

My plan for the day was to head over to Post 23 and learn a bit about the mutation skills the enforcers have specialized in. But just about every word that comes out of their mouths makes me want to punch them in the face. I managed to talk to a few people there, but after that I just had to run out of that place. That kind of messed up my day, so on a wimp I decided to head over to Kiabab Forest, and visit Ivy's lab. She had given me sort of the directions yesterday, so I had a good idea where to go.

Apart from a few raiders, road side camps and hungry wild life the trip was uneventful. It was further than I thought, but there was a nice breeze, and lots of trees, so it was a perfect day out. When I finally reached Ivy's lab I didn't find what I expected. Actually not sure what I expected, but not a completely bored looking Andrea at the doorstep.

Apparently Ivy had taken Andrea up to the lab yesterday to help with repairing the dish. Ivy had left at some point, and she was stuck there with a pile of books she was supposed to study. A beer at the bar in Banker's Hole sounded like a much better plan though. Andrea warned me not to, but I went inside the lab to leave a note for Ivy. On a nearby desk I found some papers and started to write
Chennie here. We m, and then I saw some gnastly animal rushing my way. I jumped out of the lab, and smashed the door behind me. It was high time to get that beer.

At the bunker bar we got our beers. (Did you know Andrea hates beer? So strange.) And we started to talk what we should do next. I told Andrea about my failed attempts to find the missing caravan with Sarah's spare relays. She suggested we should follow the route and see if we can find out what happened. We pulled out a map and at least till Blaine the caravan from Chemtown could have only taken one route. And their first stop must have been right where we were now. So we had a plan.

I went to talk to Nick, who seems to be the guy charge in town, and asked him if a caravan had passed through. He said a caravan had passed through two weeks ago. Happy with that information I walked back to Andrea and told her what I had learned. But then I started to wonder if two weeks would have been the right time. Sarah didn't really say when she had ordered the transfer. So we went back to Nick. He was in no mood at all anymore to talk to me, and literally kicked me off his porch. Andrea went up next to set him straight, and a few seconds later we had to run out of town.

The next stop was Diesel Town. There is a convinient Franklin Riders outpost annex petrol station right off the main road. Anybody passing through stops there. The lady behind the counter confirmed a caravan passed through two weeks ago. In fact several pased through. That was bad news, because how the hell do we know which one is which. Then I noticed the ledger on her desk and ask if I could see it. Quietly I managed to rip the page with the most recent caravans out of the ledger while Andrea made some small talk to keep them distracted.

Next stop would be Kristo's Rest. But somewhere along the way we got ambushed by some White Crow thugs. We managed to get away, but I got a bullit in my shoulder. Andrea fortunately had some vodka, painkillers and bandages and managed to patch me up. But it hurt like hell! At Kristo's I waited outside while Andrea went in for a talk. A minute later she comes running out waving a ledger. It was time to run again.

What happened after that is a bit fussy to me. The endless horse back riding, vodka and painkillers started all doing there work. I think we made it to Flagstaff, but not sure actually.

5 comments:

  1. My apologies for the lack of pictures :)

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  2. That's a rather dark background for Chennie you wrote.
    I like it :-)
    Oh and you had me checking if I hadn't been accidentally renewing my FE sub for a minute...

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  3. I think you have to look harder. Look so hard it will accidentally happen. You might have to click a view buttons and enter details and such to find it. Looking hard is not so easy, you know :)

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  4. I might have to do that this weekend then. As it is I just looked that way at the new additional NPC Character for Mass Effect 2 last night. Which means I'll have to replay it again or have wasted 2 euro's. Can't have that.

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  5. Gosh, you were right Phè.
    After I poked around for a bit, pressing some number and such I realised that indeed I actually do have an active subscription.
    However, my account no longer had any characters so a somewhat fresh faced Olwyn is now running around Midway picking through the trash and wondering where the Quest NPC's are :-)

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