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Although I think you make it sound as if it is almost crime against humanity to still play/enjoy COW (city of whatever), I do agree this is not at all something I was looking forward to. But the community seems to be pretty excited. Even the left over Ampers are thrilled. Personally I have no desire for any of my heroes or villains to switch sides. It will probably making roleplaying harder since most players will go for FotMs. But... although they are pretty nifty in reusing what they have, it is still by far the MMORPG with the most frequent updates that does manage to bring in new content time after time. I actually think the current dev team is doing an amazing job keeping quite a large community happy even with CO and DCUO around the corner.I haven't had a change to try out any of the mission architect content yet, and the next update is already on the horizon. I think that is pretty impressive. My COV buddies had tried out some of the player story arcs, and they said there are some really great designed arcs out there. My problem is that it is becoming a bit like cable television. There is so much choice, your friends will not have watched the same stuff as yourself anymore.
Hi hi hi.Sorry, it's not a crime against humanity, as such, to like and play CoX. My acerbic tone is my usual reaction to the usally overly enthusiastic, silly, happy-happy-joy-joy reactions of the general CoX-forum fanboi crowd who think the world of every little rehash.As it stands, Most SOE games get the same amount of free content updates as CoX does, but with expansion packs every 6-9 months as well as additional bonus packs which contain more bang for your buck than those boosterpacks. WAR also has had more content updates and an upcoming expansion within the first 9 months than CoX has had after the same period post-launch. Heck, even Anarchy Online...So, while there's plenty of MMO's to think of which do a lot worse on additional content updates, "Free" or premium, CoX isn't exactly at the top either. Except in the aforementioned fanbois :-)I do find your insight into the Architect missions intruiging, especially as this is the path that both Hero's Journey and SWTOR are trying to go. Individual story means others will not have followed the exact same content you have either. The synergy of shared experiences (not nessecarily shared at the same time) may be lost in the process.
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Although I think you make it sound as if it is almost crime against humanity to still play/enjoy COW (city of whatever), I do agree this is not at all something I was looking forward to. But the community seems to be pretty excited. Even the left over Ampers are thrilled. Personally I have no desire for any of my heroes or villains to switch sides. It will probably making roleplaying harder since most players will go for FotMs.
ReplyDeleteBut... although they are pretty nifty in reusing what they have, it is still by far the MMORPG with the most frequent updates that does manage to bring in new content time after time. I actually think the current dev team is doing an amazing job keeping quite a large community happy even with CO and DCUO around the corner.
I haven't had a change to try out any of the mission architect content yet, and the next update is already on the horizon. I think that is pretty impressive. My COV buddies had tried out some of the player story arcs, and they said there are some really great designed arcs out there. My problem is that it is becoming a bit like cable television. There is so much choice, your friends will not have watched the same stuff as yourself anymore.
Hi hi hi.
ReplyDeleteSorry, it's not a crime against humanity, as such, to like and play CoX.
My acerbic tone is my usual reaction to the usally overly enthusiastic, silly, happy-happy-joy-joy reactions of the general CoX-forum fanboi crowd who think the world of every little rehash.
As it stands, Most SOE games get the same amount of free content updates as CoX does, but with expansion packs every 6-9 months as well as additional bonus packs which contain more bang for your buck than those boosterpacks.
WAR also has had more content updates and an upcoming expansion within the first 9 months than CoX has had after the same period post-launch. Heck, even Anarchy Online...
So, while there's plenty of MMO's to think of which do a lot worse on additional content updates, "Free" or premium, CoX isn't exactly at the top either. Except in the aforementioned fanbois :-)
I do find your insight into the Architect missions intruiging, especially as this is the path that both Hero's Journey and SWTOR are trying to go. Individual story means others will not have followed the exact same content you have either. The synergy of shared experiences (not nessecarily shared at the same time) may be lost in the process.